Aside from these exclusive items, Skyware Chests have the same common drops as Surface Chests. There are also some exclusive secondary items, such as the Sky Mill and (Desktop, Console and Mobile versions) the Fledgling Wings. Therefore, the vast majority of worlds will generate at least one copy of all (Desktop, Console and Mobile versions) 4 / (Old-gen console and 3DS versions) 3 items. It begins at an above-ground entrance structure resembling a castle, and extends down to near-Underworld depths. All Floating Island houses past the first (Desktop, Console and Mobile versions) four / (Old-gen console and 3DS versions) three will then have a random primary item. The Dungeon is a vast underground labyrinth made of Bricks that is generated on world creation, being located on either the far right or left of the map, and contains unique enemies whose spawn rates increase the deeper a player travels. Similar to Locked Golden Chests, the first chest to be generated in the world will always have the first primary item, the second will always have the second item, the third will always have the third item, and so on. The primary item in a Skyware Chest is more deterministic than most other loot-containing chests. In addition, it can contain one or more common items. Each Skyware Chest will always contain one primary item, and can potentially contain multiple secondary items, or none at all.
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